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3D Homography transform

A 2D homography is the well known ‘perspective transformation’, File::DXF contains a tool for performing a plane-preserving, collinear homography on 3D objects. This is distinct from the ‘taper’ tools you find in 3D modellers such as Blender.

The dxfhomography transformation is 100% reversable, passing the transformed object through the dxfhomography tool results in the original object.

This is experimental, somebody ought to add the same functionality to Blender.

3D-homography-demonstration-02

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This document was last modified on 2013-02-05 12:21:58.
Bruno Postle